One thing putting together a physical mixer console has taught me is how capable Reason’s original virtual rack-mounted 14 stereo channel (28 mono channel) mixer, known as the reMIX Virtual Tec MX 28-4-14, was / is. The reMIX has since been replaced by the virtual SSL 9000k mixing console and it, of course, blows the reMIX out of the water in terms of functionality.
But one thing it taught was the power of using what you have wisely. The reason is because you were limited to 14 channels (even if you were using a mono source, such as a subtractor, you still wanted to apply FXs, EQ or panning from the reMIX, which made you use up an entire channel strip). Of course, you could chain multiple reMIXes together without taking up a channel slot (as well as passing on the 4 FX’s to each mixer). But it still taught you a valuable lesson of doing more with less.
Here’s how to stream Propellerhead Reason audio directly to an iPhone, Android, iPad or other tablet (even Airplay devices) from PC or Mac. This method is detailed for Reason, but from what I know about other DAW’s, the process is also possible in Ableton Live, Bitwig Studio, FL Studio, Cakewalk Sonar, Logic Pro, Steinberg Cubase, Pro Tools and Cockos Reaper.
Why stream audio from Reason to a mobile device?
Simple; during the mixing / mastering stage (which you should be doing throughout the creation process), you want to hear what your music will sound like on a variety of devices. Particularly on devices that are brutal to your music, such as mono smartphones and tablets with very little low and mid-range audio capabilities.
Here’s a trick I’ve developed over the years when using Reason. When you’re browsing different instrument sounds and you’re trying to compare and choose the best sound, instead of trying to remember which sounds are the best, instead write notes (text) while auditioning sounds. But don’t bother doing this in a note pad or on a piece of paper, do it directly in the rack. How? You do it with the free ReMark Rack Divider (Propellerhead Shop link) by Selig Audio.
Taking Notes While Auditioning Sounds & FXs
When auditioning sounds, many times I’ll come across a patch, device or effect that I think is okay, but feel that I can find something much better. After 10, 20 or 50 different things later, I realize the thing I had before was probably the best thing. Yet, in trying to go back to find it, I end up not finding it and just giving up.
I love the add-on device to Reason called Synchronous. But I should start by saying I don’t use many add-ons for Reason. I feel Reason pretty much added everything people could want with version 5 (when you had to buy both Reason and Record that then turned into what I called “Super Reason”). When you have the Combinator, the Spider Audio / CV Splitters / Mergers, the rack mixer and now the virtual SSL mixer console and the ability to edit and place audio directly in the sequencer, you pretty much have everything you need.
The Combinator is so powerful, there isn’t need for much else. But that’s for another, future topic. Because of how much Reason can do currently, there isn’t much need for 99% of the new, outside devices to be bought. But Synchronous is a little different. Here’s the intro video.
The issue; you want to bring existing audio (reference audio, such as an existing song) into Reason for comparison. The Flower Audio’s Loudness Meter device (shown in the photos) can be used for referencing, but it’s used to switch from the audio in your setup versus your reference audio; you can’t compare the two side-by-side.
The issue with trying to do normal referencing is that the sound source will appear under your mastering suite, getting extra mastering effects placed on top. Simply turning the fader levels of your reference channel down doesn’t do the trick as you’ll get lower levels that are still being colored (altered) by your mastering suite setup. Some people may be trying to craft a certain sound, like I do, by referencing existing music and comparing it to your sound (such as choosing a certain kick drum by comparing it to reference material).
During the auditioning phase of audio mastering, listening from different sources is important. But so is listening from a distance and at low volumes.
Listening from a distance allows you to hear the dynamics of your song in different ways. It also allows you to hear how the most powerful dynamics interact in non-ideal circumstances. You may find your highs are cutting through the mix too much. Or that vocals are getting lost or are dominating the music. Or that the sub-bass is drowning out everything in its path.